Mobile mixed reality is a familiar, fast, reliable way to experience digital models in context and at scale. Because most people are by now familiar with touch interfaces on smart phones, mobile mixed reality is an intuitive way to introduce new users to digital design processes through simple, fun and shared experiences. Mobile mixed reality is also a fantastic way to create high-quality video documentation of mixed reality experiences that may include other devices such as the HoloLens 2.
Mixed Reality models can be an excellent substitute for physical models in design presentations and reviews, and can even be used to augment and overlay physical sites, prototypes, spaces, maquettes, drawings, tools, people, clothes and objects of any type. Mixed reality models have several advantages over their physical counterparts:
- They can be experienced at any scale.
- They are very fast (instant) to make and modify.
- The can be animated, from functional to cinematic.
- They can be interactive like a physical model, or interactive like an app.
- They are effectively free and produce no waste.
- They can be as realistic or magical as required.
These advantages are well worth considering when preparing a model for a presentation in mixed reality. You should design the experience for the audience. Which parts should they walk through and which should they view at scale? Should the design be changed during the presentation? Should you show several options? How will the mixed reality model benefit from it's physical context? What opportunities are there for surprise? How can you engage the audience with interactive elements?
Keep these in mind as we move through the guide.